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Start Your Journey Through a Science Fiction Epic That Will Light Up Your Imagination More Than You Ever Dreamed Possible...
An Interactive Science Fiction Adventure"Better than any of the Zorks." - Fran S
For more than a century, legends of heroism, honor and spiritual quest... of pride, treachery, and forbidden love.... of magic, wonder and possibility beguiled readers across the world. Tales such as these rank among the greatest of the English speaking world. Now's your chance to become a part of a magical tale and transport yourself into the magical world of Pentari. Is First Light a science fiction novel? Is it an e-book? Not exactly. It's much more than that. Exploiting cutting-edge technology you'd find on your favorite futuristic science fiction show, First Light is an interactive science fiction novel you talk to in full English sentences. In fact, you have to talk to the story. That's because you are the hero in this fantasy adventure! Is this fantasy adventure a book? Is it a game? No, both! It's Interactive Fiction. Thanks to interactive fiction, you can step inside this story and become the hero in a magical world that only you can save. Along the way you'll meet up with some interesting characters, learn how to use magic, capture valuable treasures and rescue your friends, nobles and common folk as you strive to beat the dark forces assailing the Empire at their own game. "All in all, First Light is a game that will appeal to both the hard-core Interactive Fiction player as well as the casual adventurer and constitutes a must-play for those spellbound to fantasy. My final word about Pentari: First Light is a clear, solid A." - Ricardo Pautassi, JustAdventure.Com |
An Incredible Fantasy Adventure of Massive Proportions
Shattered trust, murdered innocence and dark pacts
have plunged the Kingdom of Pentari in chaos.
Rogue wizards have captured the city of Delphin and hold
kingdom nobles prisoner. They conspire to overthrow the Kingdom itself but
they won't stop there. You are sent into the turmoil to strive against
unknown foes and dangers as you re-take the city and restore order.
First Light delivers a colossal adventure; you have nearly 300 locations to explore including a city to be searched, an underground complex to explore, as well as monsters and wizards to contend with. The friendly folks you'll meet can be a handful too!
"I enjoyed it quite a lot. The
story seems to be really good and I like the prose. I especially like the
couple of extra rooms outside the warehouse that add to the atmosphere." -
Ruediger H.
Pentari: First Light is multi-faceted; this isn't simply a
gather-the-treasures and solve-the-puzzles text adventure. Why is that?
Because there are nobles to rescue, murder to avenge, mysteries to be solved
and ultimate evil that can only be confronted in the place of their greatest
power. You'll experience a wide range of emotions as you make your way in and
around Delphin. Some things you'll see will charm you while a few characters
may infuriate you. Not only that, you'll probably be laughing a good
deal of the time with much light-hearted humor throughout the game.
Executed in the tradition of the legendary Infocom Zork
games, Pentari: First Light utilizes the latest development tools to render an
immersive experience that delivers Interactive Fiction that reads like a
compelling novel that
rivets you to the game as you decide what your next move should be.
Pentari: First Light Is a
Science Fiction Wonder.
Do You Love a Good Romp? Are Books by the Giants in the
Science Fiction World in your Bookcase? You'll be Right at Home in First Light.
"The writing is good... on the level of
the Dragonlance novels I would say." -Download.Com
With writing as good as any you'll find in the science
fiction book of your choice, your senses will dance as you become totally
immersed in the magical world of Pentari. The gripping plot, the dynamic
characters and creatures will endlessly entertain you. If that wasn't enough,
the always incredible and sometimes hilarious puzzles will have you pondering their solutions hours
and days after you take a break.
The powerful, descriptive prose in this science fiction
title truly immerses you in the compelling story; your emotions will be
involved in a way you didn't dream possible. How can we say that? Due in
part to extensive research conducted in caves in the United States as
well as tunnels and castles in England and France. Every element and every
detail has been captured, adding a new dimension of realism and detail to
the game world that will make you yearn for more.
If You've Ever Imagined Yourself as
a Warrior or a Wizard Now You Can Be Both.
"I'm having a good time adventuring
through Delphin's castle right now. I like how you put in a lot of rooms,
staircases, ladders, etc. But that damn Valen! I'll figure out how to take
him yet!" - Scott C
Every good warrior knows when he needs a better weapon and in First Light magic is that weapon. While your sword will be brought to bear upon your enemies with devastating effectiveness it won't always cut it. That's when magic takes over. You'll learn the secret that grants you access to the prestigious private club of Enchanters. As your quest unfolds you'll wield mighty magics that will give you power over the forces that govern the universe. Time and space. Life and death. All will bend in accordance with your will. Zork Fans - First Light Will Satisfy Your Craving.
This game is Larger than Infocom's Zork 1, Zork 2 and Zork 3
Combined! This is a Game Lord Dimwit Flathead the Excessive Himself Would be
Proud Of!
"I started playing the game and found
myself once again hooked to a text adventure. This
is a massive game. Once you have wandered round the surface of Delphin, there
are castles, keeps and underground lairs and mountains to explore. I didn’t
once get bored of exploring, as I thought the writing style was of a high
quality." - Rob L You may already know that Infocom's Zork is a legendary game that set the
standard for fantasy adventure and computer games altogether. Zork was every
fantasy adventure fan's dream come true. Thanks to breakthrough technology,
Malinche has set the new standard in a profound way while proudly
continuing the Zork tradition started thirty years ago. Zork 1 had 110 distinct locations to explore. Zork 2 just 86.
Zork 3 topped it off with 89. All told that's 285 areas spanning three games. With 276 different areas to explore in Pentari: First Light is
nearly as large as all three of these classic titles combined. But then you need to factor in the twenty or so
different characters in First Light which is roughly twice as many as the whole
Zork series put together. Then consider that First Light has a spell-casting
system just like the one found in the Enchanter series but not found in any
of the Zorks. Then take into account all of the extensive detail in every facet
of First Light that the guys at Infocom just couldn't fit in their games.
It wasn't their fault. That's because back then, computer memory was measured in
KILObytes...not today's MEGAbytes. Should we stop there? Not a chance. First Light has other
magical artifacts including three orbs of power, spell scrolls and other items
of staggering power, loads of creatures to be dealt with and loads of puzzles to
solve. And let's not forget the luxurious treasures. There are
twenty of them that you need to rescue from looters, vagabonds and other
unsavory types. "But wait, there's more!" If you're a veteran of Infocom games you will discover many exciting new commands and technologies that you'll wish existed back then. "I think that modern Implementor Howard Sherman has performed an almost magical feat in bringing Interactive Fiction to people of the 21st century" - Marc Blank, Implementer of the legendary Zork Series and an Infocom Founder Curious? Try out the Pentari Prequel Right Now Is this a Book? A Game? No, both! It's Interactive Fiction.
Game Features at a Glance:
Read Howard's First Light Blog "If there's anything that characterizes the world of science fiction, it's diversity - themes and writing styles vary greatly from author to author." - James Gunn, Science Fiction author and professor of science fiction writing and literature at the University of Kansas
Every Folio Edition of First Light comes with an antique key and official
military writ as well as the CD-ROM containing story files, instructions and
interpreters for all versions of Windows, PocketPC, Windows CE (MIPS and ARM),
DOS, Macintosh (OS9.x and OS X), Palm OS, MorphOS, UNIX/Linux and Symbian
Cell Phones such as the Nokia and Sony Ericsson line. "Pentari: First Light is great fun!" - William H We Want You to Try This Amazing Adventure with Zero Risk We aren't going to ask you to trust us on this. We respect you too much for that. Instead, Malinche provides a generous return policy. Malinche's own President & CEO has PERSONALLY approved this policy: We want you to explore First Light at your leisure and spend as much time with it as you want....for 60 days. At the end of those 60 days, you can either keep the title or send it back, in any condition, for any reason whatsoever. The choice is entirely yours. If you do send it back, we will make sure you are rushed back a complete refund of your money. You aren't risking a penny this way - First Light has to live up to your expectations, or you get all your money back. Period. That's more than fair, and it's the way we treat everyone because we here at Malinche all wish to be treated the same way. We're offering the best "guarantee of satisfaction" you could ever ask for. You don't have to trust us at all -- we have to trust you! And we do. Start This Fantasy Adventure Now Other Ways to Order First Light Order by Telephone - Day or Night USA 1-(877)-299-7999 International 1-(732)-583-4157 Click Here to Fax or Mail Your Order Review Our 100% Money Back Guarantee and Shipping Policy Read Testimonials From Satisfied Adventurers
Screen Shots from Release 1(click to enlarge) Click to Enlarge Curious? Try out the Pentari Prequel Right Now- Free!
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