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"One of the best parts of my job is the research. It's what stokes the creative flames." - Vince Flynn


Vanguard

An Interactive Action-Adventure Novel

Available FOR FREE on November 26, 2010

November 25th, 2010

Happy Thanksgiving!

There's just one pesky bug stopping me from officially completing Vanguard and just a couple of little details I need to attend to.  Hopefully I can wrap it up today during our visit to Mom's house for Thanksgiving but definitely by tomorrow.

At 45 rooms with an exotic locale, an exciting mission and a fulfilling ending Vanguard is an interactive fiction thriller I just know all our troops will enjoy.

And, yes, that goes for everyone who's ever purchased one of my interactive fiction novels over the years.

This is my way of showing my thanks and gratitude for all I have by giving something to all the people who make my freedom and livelihood possible.

October 20, 2010

Kicking around the promotional possibilities of Vanguard I was struck with the inspiration of giving and gratitude.  With a scheduled release date of November 26th -- right on time for Thanksgiving and the kick off of the holiday season -- I've decided to spread some holiday cheer and show how truly thankful I am for our solders this Thanksgiving.

What kind of cheer?

Vanguard will be available as a 100% free interactive fiction book to ALL active and retired members of the US Military! What inspired me to be so generous? Conducting extensive research for Vanguard I've learned a lot more about what our soldiers and sailors live through while deployed.  The sacrifices they make every day go far beyond risking their lives; the sacrifice precious experiences we civilians can scarcely imagine...

  • How would you feel if you couldn't be by your wife's side as she gives birth to your first child because you were toting your rifle down a dusty road 7,000 miles away?

  • After years of fighting a war in a far off foreign land, your wife can't take any more and caves in; she has an affair or, perhaps even worse, files for divorce and mails you the divorce papers.  That wouldn't be a pleasant mail call, would it?

  • The creature comforts all of us take for granted every day are in very short supply to the deployed soldier and sailor.  I ship out boxes of books every year as we support the Books for Soldiers program.  Basic items like new movies, video games and TV shows are rare and special treats over there.

  • After the tour of duty is over and the homecoming is celebrated, the average soldier has a very difficult time "decompressing" and returning to a normal life.  PTSD is very real and nerve-wracking to a soldier.  A trip to the store or being stuck in traffic triggers fight-or-flight mechanisms deeply ingrained in the soldier's mind that we can never fully understand.

This year Malinche is giving our soldiers more because they give us so much more.

In addition, all Malinche customers who ever purchased any of my interactive fiction books will receive a copy of Vanguard automatically and for free.

If you're not an active or retired member of the military or an existing customer, Vanguard will not be available for sale at any price. 

Happy Early Holidays!

October 10, 2010

Hitting the Books - Hard

Too often in Hollywood movies and (sadly) in fiction books the glories of victory in war are celebrated with too little attention paid to the price paid of winning.

As I write this, the weather outside belongs more in April than Autumn but I'm foregoing the fall fun this afternoon as I assimilate the effects of Post Traumatic Stress Disorder (PTSD) as well as the causes.

A soldier on active duty in Afghanistan or Iraq (or Iran, as told in Vanguard) is an effective killing machine.  But what's the price for that top-notch performance? That's what I'm focusing on today.

When an M16-toting soldier enters a hostile situation he's ready for anything with his finger on the trigger.  What happens when that brave warrior is rotated back home for some much needed R&R getting reacquainted with his family and the life he left behind? A routine visit to the supermarket for steak and beer turns into a recon mission with the soldier scanning every aisle conducting endless threat assessments. He can't help it; his combat senses are irrevocably switched "on" regardless of whether he's in Kansas or Kabul.

As a former member of the New York Army National Guard's 42nd Infantry Division with an MOS of 11 Bravo  and trained on the M203 (that means I was an infantry grunt armed with an M16 AND a grenade launcher) who never saw combat, I struggle to understand what level of combat readiness my brother soldiers ascend to while deployed and what depths of hell that mastery may descend them to when they come home.

On a lighter note I can't help but give myself a pat on the back for not writing about a Navy SEAL or a member of the US Army's Green Berets or Delta Force or a properly motivated member of the US Marine Corp.  It seems that too many of today's military thrillers (in books or on film) are written by authors or screenwriters who feel compelled to write about a super soldier who prevails against absurdly-high odds, etc. etc.

But what about the average grunt? Can't he be a hero? Shouldn't he be given the opportunity to prove he's got the guts and the gumption to be a superior squared away soldier?

Damn right he should.  And that's what Vanguard is all about.

September 24, 2010

R & D

There is so much material out there (fiction and non-fiction) on the war on terror, the war in Iraq, the war in Afghanistan and skirmish operations in Pakistan it's tricky to filter out relevant information from superfluous facts. I've got the plot formed and there's just one main character and a stream of extremely minor non-player characters in this interactive fiction novel.

It should be easy, right? But it isn't.  The logistics are looming.  I'm having a great time doing the research (see the quote from Vince Flynn above) but a more difficult time transmogrifying combat facts into great combat fiction.

I will, though.  Never doubt that.

TGIF!

September 7, 2010

Business Not as Usual

First the usual - new ideas, puzzles and plot twists are coming at me fast and furious.  My research into modern-day military practices was supposed to be practical, not poetic.  I was gunning for a realistic read and will end up with a bonus of unexpected inspiration.

You see, every time I read about a M252 Mortar system or a pair of NVGs (that's Night Vision Goggles for you civilians) I'm not just absorbing some tech specs; I'm thinking of HOW I can make a pair of NVGs integral to the story.  WHERE can the C-130 cargo plane fit in the scheme of things and which version of the M16 rifle should you, the main character, be carrying around?

Now for the unusual.

I've always been big on causes and every year Malinche makes donations to worthy causes like Books for Soldiers and Housing Works. This year I want to try something different.

Since Vanguard is thriller fiction with a military setting (let's call it a technothriller what with all the gizmos you'll find in the story) I'm considering a donation arrangement with the USO. 

Back in my days in the New York Army National Guard my first experience with the USO (and with the US Army at the Fort Hamilton induction center) stuck with me as a very pleasant one.  I enjoyed fruit punch and cookies while waiting around from department to department before shipping out for basic training at Fort Benning, Georgia.

August 10, 2010

Side Skirmishes and Fire Fights

What with the mother-in-law in town for an extended (FOUR MONTHS!) visit, extensive summer travel and an intricate and time-sensitive special project, I have been diverted from fully developing Vanguard.

Not delayed, mind you.  Distracted.

While I haven't sat down to do much actual writing in my first action-adventure novel (maybe we'll reclassify Vanguard as a technothriller - I'll get back to you on that)  recently I have not been slow on the research and back story development.

I thought it best to change gears instead of attempt a frontal assault.

I reached this decision on the flight down to Miami Beach a little over a week ago.

I'd booted up my Acer Aspire 5100, fired up Boxer and got right to work.  After a quick glance over my coding notes, I scrolled down the screens and resumed Implementing Karacha's HQ.  So far, so good.  I got one room done and formed the idea of a wicked puzzle involving a sniper when three simultaneous distractions (wife, daughter and stewardess) forced a hasty retreat.

I read instead.  Then I watched some TV.

Now I'm back in the saddle writing at the only time of day I know writing will actually get done -- at the crack of dawn.  0700 in military speak.  That's 7:00 am for you civilians.

So here I am getting down to business when every programmer's nightmare reared its ugly head -- version mismatch.

The version of Vanguard on my laptop was slightly newer than the version on my desktop.

Except I'd done writing in both versions! DOH!

I quickly relaxed when I realized I'd written just one line of code yesterday thanks to, once again, a hundred different distractions that really started to piss me off.

Interestingly, here is the single line of writing that differs between both versions:

From desktop (newer version, trying to write while distracted):

"The steel building has three large satellite dishes sitting on the roof." Boring, right? You can tell I was uninspired.

From laptop (older version, writing well JUST BEFORE interrupted and distracted):

"The steel building has three impressive-looking satellite dishes jutting out from the triangle roof." Much better, isn't it?

The versions are back in sync.  I've started an all-out assault on interruptions.

I am now engaging the enemy of distraction head on.  I am on a mission to see Vanguard released on November 26th.

I'll borrow the motto from the United States Army Infantry School -- "FOLLOW ME!"

 

 


 
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